๐gfg_contractkiller [REVAMPED]
Documentation regarding GFG Developments Contract Killer.
Current Version: 1.0.5
The GFG Contract Killer mission allows players to obtain a contract to eliminate a ped chosen from a list of potential targets defined in the config. The targets defined in the config are built to be as dynamic as possible so no matter how many times you do it, youโll likely never get the exact same job. Creating targets is easy, following the format laid out in the config, allowing you to make your own targets as well as use the ones we have created for you.
Dependencies
ox_lib
A targeting resource is only required if Config.interactionMethod is set to 'target'
Features
Highly Configurable
High Replay-Ability
Dynamic Clients that have their own:
Location
Ped (random from a list).
Animation (random from a list).
Dynamic Targets that have their own:
Ped (random from a list).
Animation (random from a list).
Weapons (random from a list).
Guards (Random amount, ped models, and weapons).
Conditional Weapons (Players can use this weapon to take eliminate the target for higher payout.
Difficulty (Determines the base payout).
Random "Dead Drop" locations that have the players payout.
Planned Updates
Purchase
Expansion Packs
Preview
Forum Post
Support
Changelog
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